Mark V Helmet

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I finally found some time to work on the helmet again and finally arrived at a point where happy with the model. Now I can move on to some shading tweaks and detailing the textures in Mudbox. It's way too crisp and shiny. Although, this probably won't get done until I get back from South America in a few months. A la proxima...

Posted by Daniel Vasquez
 

Car Composite

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The car model was provided in class. I did the lighting, texturing, and rendering in Maya. I composited it in Eyeon Fusion to adjust the colour and lighting.

Posted by Daniel Vasquez