Mark V Helmet

(download)

I finally found some time to work on the helmet again and finally arrived at a point where happy with the model. Now I can move on to some shading tweaks and detailing the textures in Mudbox. It's way too crisp and shiny. Although, this probably won't get done until I get back from South America in a few months. A la proxima...

Posted by Daniel Vasquez
 

AR Hippo

(download)

 

In this piece for Telus, I created all of the 3D assets: model, texture, and animation. (Click HERE to see the playblast animation.) It was mainly done in Maya, but the texturing was done in Mudbox. The toughest part was finding the best settings to export to Collada format. The plugin that I used didn't seem to support blendshapes, so the skeleton had to be built to also drive the face gestures. (Luckily, this hippo didn't require complex gestures!) It was a fun little project.

Roles:

Alex Beim - Creative Director

Jay Pozo - Programmer

Daniel Vasquez - 3D Artist

 

Posted by Daniel Vasquez